The Art of the Pickup: Part 1

Playing hundreds of pickup dotas, you learn things. Like how to swing back to victory when you’re team is up against the ropes, and what guy is going to quit the game first before the creeps start running down the lanes. The best players practice to learn, to hone this kind of intuition, rather than to gratify the ego with a win every time. I don’t care how pro you are, DotA is a team game, so you will lose a pickup game from time to time. Your teamates combined are a bigger factor on the outcome of the game than you are in every single game. That said, there are lots of small things you can do to give your team an edge and win more often than you lose.

Waiting until most of the other players have picked before you make your pick gives an advantage because you can try to fill a gap in your team or select a direct counter to a glaring theme of your opponents’ picks. For example, if the enemy team has Rikimaru and Rooftrellan, you might consider Slardar. If the opposing team has three intelligence heroes, you might opt for Magina or Silencer. If your teamates have picked three agility heroes, you might choose a tank like Knight Davion, Axe, Pandaren Brewmaster, or Centaur Warchief.

Sort of like poker, one of the first things you need to do after the heroes have been picked is feel out your opponents. Are they lanned together using Ventrilo, or are they a pickup team also? You are more likely to be facing organized ganks if you are on the scourge side because at least one of a group of friends can host. I suspect this is one of the reasons why Roshan is slightly on the scourge side of the map. Another clue is the hero picks of your enemies. Which lineup is more likely to indicate an organized team using Ventrilo?

Earthshaker Puck Rooftrellan Sand King Krobelus

or

Rikimaru Axe Nightstalker Tinker Techies

The first lineup of course. It more closely resembles league play picks, and there is a theme of AOE damage and stuns. The second lineup also has a glaring weakness. If a player were to get a gem and bring his teamates along, they could greatly reduce the threat they face. No such obvious weakness exists in the first lineup.

Starting out, check to see what items your allies are purchasing. If none of them get a bottle and you feel like you are probably not facing an organized team, you will likely have free run of the runes, making bottle an attractive purchase. If there are no couriers, purchasing a courier can make you a popular guy. If you do get a courier, periodically watch the health of all your allies in the early game. Timely ferrying a health potion to a cornered ally can make the difference between a win and a loss. For $100 gold, you can make your ally competitive again, meaning you have less reason to worry about a ganker coming from his lane.

After the outer towers have gone down, and the game progresses into the next phase of play, if your team is being edged out, use the buddy system. Figure out which ally is the biggest threat to the enemy, and actually follow that hero around. This will subconsciously discourage that player from creeping neutrals, and encourage him to gank a lane. One of the best places to make a gank happen is the lane where your weakest teamate may still be trying to push his lane because he doesn’t know what else to do. Make this guy your bait, and lead your “follow buddy” using occasional map pings.

If this doesn’t work and your teamates are still getting picked off, chat to the “bait” player to use the buddy system, and let him have the buddy you’ve picked out for yourself, the strongest player. This frees you up to pick a different “follow buddy”, or even join up with the weakest and strongest players. If you are in a hard-fought, close game, use a “power play” to kill Roshan rather than try to break open the enemy base. Lead your team there by pinging the map. Tactics like this when you are up against the ropes will eventually crack an undisciplined team of opponents.

DotA Not Included at WCG 2009

The WCG 2009 games list doesn’t include DotA. There’s quite a bit of disappointment coming from the comments over at MyMYM’s WCG news post. But should we be surprised that our favorite game, DotA, played by millions of players didn’t make the cut for the biggest video game tournament of the year? We didn’t put our best foot forward, but we can change that starting now.

We can learn a lot about what qualities a winning game candidate possesses by considering the list of headliner games that made the final cut:

  • StarCraft
  • WarCraft 3: The Frozen Throne
  • Counter Strike 1.6
  • Guitar Hero: World Tour
  • Virtua Fighter 5
  • FIFA 09
  • TrackMania
  • Carom3D
  • Red Stone
  • Wise Star2 (mobile)
  • Asphalt 4 (mobile)
  • Dungeon and Fighter (promotional)

I don’t even know what some of these games are, but I bet my 14 year old nephew does. Maybe that’s because he doesn’t get to play DotA. The reason is that his family doesn’t like the vulgar atmosphere created by foul-mouthed online players. And he’s not alone, most of his peers don’t play DotA either. If we are going to create a future for our beloved DotA, we need to make sure that there isn’t a generational gap because kids are growing up with more “teen friendly” games like Guitar Hero. To a parent, Guitar Hero probably seems like a fairly productive thing for your child to be doing, in the same boat with taking piano lessons perhaps. But watching a DotA game for about 20 minutes often will expose the player to cyber bullying, as the pickup match becomes monopolized by ravenous, immature PVP dogs barking intimidating all-caps slander.

By taking a pro-active approach, we can change the negative environment. When you host a game, boycott players who have racial slurs in their names. Kick them immediately without question. When you find yourself in a game that is digressing into a shouting match or blame game, leave. Don’t give any time to those players. Don’t shit-talk the other players or LOL them when you make a kill. Don’t blame a loss on your teamates. Create a friendly environment for beginners. We were all beginners at some point, and we only stayed because we enjoyed playing. So let’s do our part make it a fun environment now that we are the stewards. Make new friends instead of new enemies. It’s easy.

Blizzard removed the advertising banner from the Warcraft 3 battle.net lobby with the latest 1.23 patch. Unfortunately, this makes DotA a less commercially viable game. As a gamer, rather than business owner, you might be thinking, “I hate ads”. But ads are only bad when they are invasive. I’ll give an example of great advertising. When I went to see “Lord of the Rings”, there was a trailer in the movie theater for Warcraft 3. I think they even had a demo disc available in the theater. Many DotA players got their start because of this ad campaign. So as a community, let’s be open to ads, and not try to circumvent them. Let’s give a moment of time each day or each week to those people in the DotA community who spend their time looking for corporate tournament sponsors. If you want professional gamers, you need sponsors. You can’t have one without the other. If you are unhappy about some ads or sponsors, do what you can to facilitate an alternative sponsorship. Here’s an example: I’m sure Hollister might care if 50,000 DotA players ordered shirts from their website this year, or if a dozen gamers in a game room drink Bawls Gaurana every night. But we have to let companies we buy from know what games we like. I’m going to buy my Adidas jacket anyway, if I can get to the Adidas website from a DotA page, and by doing so, let Adidas know that I play DotA when I buy the jacket, I’m helping the DotA community. Getting companies more involved in our community can only mean good things for DotA’s future.

As DotA’s primary caretaker, Icefrog should make a careful study of how Counterstrike 1.6 is on the big board at this year’s WCG. Counterstrike wasn’t always at the big tournament. It was once a young mod that stood out from the rest. Sort of like DotA today. In fact, the makers of Counterstrike weren’t inhibited by working with Valve software, they were enabled. Their vision for Counterstrike got bigtime studio support when Valve put great effort into the Counterstrike: Source remake. Gamers got the benefits for free! Counterstrike: Source was included with Half-Life 2 at no extra charge. Everybody gained. Blizzard and Icefrog would do well to emulate Valve’s approach and not crush the opportunity by trying to apply an iron fist.

Playing DotA on Garena: A Review

Many players can barely remember what playing on battle.net is like. They’ve moved on. When they want to DotA, they fire up the Garena client and do things like play games with no perceptible lag, hang out in a vibrant lobby of hardcore DotA players, and compare their DotA rank to everyone else. On Garena, it is plain for all to see who’s a noob, and who is so elite that they can get into exclusive high level rooms where the top dogs duke it out for reputation. What awaits the victors of these closed-door pickup matches is a chance to flex their talent in front of the entire Garena community in broadcast championship matches made viewable by GarenaTV. This is the making of legends: epic contests to delight the mass of spectators, glory by right, and most importantly, the possibility professional sponsorship.

Despite all this excitement, I still log in to battle.net for many of my games. It is most fun to play where your friends are playing, and many of my casual DotA friends still prefer the anonymity and simplicity of battle.net. And so, for the benefit of any players who might be curious about Garena, I wanted to share my experience.

The first thing you’ve got to do is to download the client program and create a user account with password. It seems to work on Windows XP and Vista just fine. But this is where the similarities with battle.net end. After logging in, you can’t simply join a game. You need to join a room first. This got a lot simpler after a friend told me that the DotA rooms are in the “War3 RPG” area, rather than the “War3 TFT”. After configuring my “War3 RPG” executable path in the settings and joining a room, I was able to get in to a game. Garena has a nice walkthrough of this process in the Support secion of the website.

How do you join a Garena DotA game you might be wondering? You must launch Warcraft 3 using the “Start Game” button in the Garena chat room. Then, in Warcraft 3, go to “Local Area Network” and you will see any games that are hosted by a player in your room. Any GarenaTV match (live or recorded) that you want to watch will also appear in the LAN games after you’ve selected it. I have no idea how these mechanics work, other than the Garena client is creating a simulated lan game for you. Because of all this advanced networking wizardry, they were able to include some cool latency reducing features, like “anti-spike” and “tunnel”. It sounds like something Boris Grishenko from GoldenEye might use. Believe it or not, the tech actually works. I live in St. Louis, and was able to play in a European room with a host who lives in the UK, and ping less than 200. It was as playable as your average US East battle.net game. A comparable game for me on the European battle.net server would be unplayable, with a ping of over 500.

All these benefits didn’t come without a few cons. The Garena client feels a little on the bulky side, and seems to consume quite a bit of resources on my laptop, an old dual core with 1 gig of ram. I have had the Garena client crash on me one time right after a game ended, fortunately without interrupting my play. There also seems to be a shadow element, rearing its ugly head from time to time. From what I can tell, a somewhat less strict policing of cheaters than battle.net seems to make Garena a choice environment for them. Fortunately, the problem seems relatively isolated and fairly harmless due to the ease of banding up against cheaters facilitated by Garena’s community aspect. It feels like everyone knows everyone else, and it’s a refreshing change to retire to the chat room after a game and discuss it with all the players involved after the game is over. Many of these games roll over into another game composed largely of the same players.

It feels like the good old days all over again, and I can say that Garena is a part of it. If you’re curious but haven’t given it a try, I would encourage you to grab a few of your friends and try it together.

CrimsonQueso’s Game Ruining Techniques

I can’t stop LOLing at a post by CrimsonQueso in the DotA-Allstars forums: GAME RUINING TECHNIQUES, FROM FORBIDDEN SCHOOL OF DOTA. Here are some of the funniest ones:

HOMOSEXUAL SPIRIT:
Get QoP or AM and blink to an unreachable location. Have Venge swap with one of them. Lure an enemy nearby and then swap with that enemy. Spam LOL in allchat and then leave the game.

5 MAN INSTAGIB:
Pick all windwalkers or nukers. Have the nukers get lothar’s and the windwalkers get Dagon. Use Weaver’s sentries or buy wards to see the enemy base. Whenever one is sufficiently away from a tower, windwalk to his location and 5-man nuke him.

5 MAN FOUNTAIN DIVERS:
Pick Void, Omni, Warlock, and the rest don’t matter (Syllabear isn’t bad). Get refresher on Omni. Eat your way into the enemy base and attack their fountain. You may have to make multiple trips. After the fountain is gone, camp their base. I’ve seen this done in a TDA. The Sentinels camped the fountain and tried to convince the enemy to deny their throne.

CHICKEN SWARM:
Sell all your equipment and buy a shit ton of chickens. Make chicken sounds in allchat while swarming them with chickens.

Anticipation and speculations abound for DotA 6.60

Anticipation for the DotA 6.60 update is reaching new heights every day. Wherever you turn, players are sharing their speculations on what new content will change the meta game, or break their favorite hero. A view I largely agree with is that Dirge, the Undying will probably be nerfed because he feels too powerful after the recent remake. The sea captain pirate “Admiral Kunkka” seems to get banned in every game I play, so I also wouldn’t be surprised by a pirate nerf.

Icefrog has recently gone on record speaking about improvements to Aghanim’s Scepter, and that it will work for more than just intelligence heroes. I wonder if he is changing the components so that it no longer requires the Mystic Staff, but instead is made from more generic items. A similar change was made fairly recently to Lothar’s Edge, which used to have agility item components, but is now made from generic damage inflicting weapons.

We know for sure that there will be new heroes, and Icefrog plans to include the Tauren Chieftain as one of them. I wonder if any new heroes will have a control structure as complicated as the Invoker? DotA AutoScript has shortcut macros built in that make Kael the Invoker easier to play (you can invoke any ability by holding “S” while pressing the hotkey for it), and we are prepared to add similar shortcut macros for any new heroes that appear in version 6.60 that are overly complicated to control. But just because DotA AutoScript makes it easier to control the Invoker doesn’t mean that we’re satisfied by the way he works. We have proposed a remake for the Invoker that would allow you to control which of the 2 ability slots each invoke would go to, yet cuts down on the number of keyboard keys required. You can read more and cast your vote on our Invoker remake thread.

Exciting times are ahead for DotA, and no matter what developments take place, the DotA AutoScript team will respond quickly to facilitate a better DotA experience.

DotA AutoScript 0.0.25 is released

Version 0.0.25 is now available from the download page.

Changes include:

  • Added support for the Ogre Magi hero. “Fire Blast” is now included in auto scripts, interrupting Dagon.
  • Added game detection, so that your “live cast” and “queue cast” hotkeys now only respond when a Warcraft 3 map, such as DotA, is running full-screen.
  • Changed the way letters work as activation hotkeys. You are no longer required to hold down shift while using a “live cast” or “queue cast” hotkey you have assigned to a letter. Numbers already worked this way.

DotA Lion Guide, The Demon Witch

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During the early game, Lion’s most important weakness is his low health and armor, while his most important strength is his ability to dominate a lane with a combination attack composed of Impale and Mana Drain. When properly done, the Demon Witch can keep his mana pool full and his opponents’ empty. With no mana, your opponents won’t pose much threat to either you or any other lane they might gank early on.

Your first skill points should be in Impale, followed by Mana Drain, so that when your hero reaches level 7 you have 4 points in Impale, 2 in Mana Drain, and 1 in Finger of Death. At level 2, DotA AutoScript will recognize the hotkeys for Impale and Mana Drain and prepare a script combo that presses the “E” hotkey, followed by the “R” hotkey, clicking where your mouse cursor is for each one. The most effective way to use the combo is with the “Queue Cast” hotkey (default key is “5″ on the top number row). Simply hover your mouse over a target enemy hero and press “5″. DotA AutoScript will queue Impale, followed by Mana Drain.

impale and mana drain combo with gold

In the screenshot above, the Earthshaker is forced to retreat after recovering from an Impale, all while Lion steals his mana. This is possible because the Earthshaker does not have enough mana left to retaliate with a Fissure attack. Note that the Impale also dealt a killing blow to an enemy creep, yielding 45 gold. You should try to catch weak creeps in the path of your Impale.

You will want to be highly aggressive with the Impale/Mana Drain harassment to minimize the threat posed by your enemies. Occasionally you may find yourself laning against 2 heroes who are capable of retaliating against you. In this case, you may choose to only harass under one of the following conditions:

  • Both enemy heroes are in the path of the Impale stun
  • The enemy heroes are concentrating on “last hitting” or denying a creep
  • An enemy hero just leveled up and may be focused on selecting a new hero power

If you find yourself laning center, it can be difficult to fully exploit Mana Drain because you can easily lose visibility of the enemy target as your creep wave is killed off. The following screenshot illustrates the use of observer wards after the hill proved to be a problem against sniper:

center lane warded mana drain

The ideal way to compensate for Lion’s incredibly low health is to build bracers first. The following build order shows a dagon rush, followed by scepter:

recommended build

In an AP or RD game, Lion will begin with 603 gold, 454 hp, and 286 mana. As shown above, an efficient opening inventory is 1x tango, 2x gauntlets of strength, and chicken courier, leaving you with 13 gold remaining. The 2x gauntlets of strength bring Lion’s starting health all the way up to 568 hp, a 25% increase! You also gain a slight improvement in Lion’s passive hp regeneration, and when combined with tangos is usually enough to keep Lion near full health. You don’t need to “preserve” your tangos, you can constantly use them because you can easily run more out to Lion using the courier. As shown in the second part of the inventory picture, your courier will be running bracer components anyway.

Choosing the scepter as a late game item also keeps Lion beefy because of the extra hp provided by the Point Booster and the Vitality Booster. This image shows the effect of Kardel the sniper’s Assassinate ability on Lion at several points during a game where the above build was used:

effect of assassination

This build is ideal when you are facing a team of heroes that don’t have much health or armor because it gives you the firepower you need to “1-shot kill” using a combo attack of Impale, Dagon, and Finger of Death. DotA AutoScript will queue this combo on an enemy target when you hover your mouse over the target and press the queue-cast hotkey. Here is an illustration showing how the damage is done:

impale dagon finger combo

First, the Impale stun disables the target. Then the Dagon strikes him as he is lifted into the air by the Impale. Next, as the target begins to fall, Finger of Death strikes and instantly deals its damage. Finally, the target hits the ground, dealing the damage from the Impale ability.

DotA AutoScript notices that you no longer have Impale, Dagon, or Finger of Death ready to fire, so it quickly makes a new combo attack script available using your remaining powers that you could use on any other opponent that threatens you. In this case, it would be Voodoo, followed by Mana Drain. As your powers finish their cooldown, they will be incorporated into a more powerful combo prepared by DotA AutoScript.

There are several key times of the game that you should be aware of where Lion’s power makes a huge jump. Exploiting this “power play” time can give you a huge edge:

  • Lion reaches level 6 and acquires the Finger of Death skill
  • You complete a Dagon around level 11, when you can upgrade Finger of Death
  • You complete the scepter